题目 | Bishop 2
AtCoder Beginner Contest 246
E - Bishop 2
https://atcoder.jp/contests/abc246/tasks/abc246_e
Time Limit: 6 sec / Memory Limit: 2048 MB
Score : $500$ points
Problem Statement
We have an $N \times N$ chessboard. Let $(i, j)$ denote the square at the $i$-th row from the top and $j$-th column from the left of this board.
The board is described by $N$ strings $S_i$.
The $j$-th character of the string $S_i$, $S_{i,j}$, means the following.
- If $S_{i,j}=$
.
, the square $(i, j)$ is empty. - If $S_{i,j}=$
#
, the square $(i, j)$ is occupied by a white pawn, which cannot be moved or removed.
We have put a white bishop on the square $(A_x, A_y)$.
Find the minimum number of moves needed to move this bishop from $(A_x, A_y)$ to $(B_x, B_y)$ according to the rules of chess (see Notes).
If it cannot be moved to $(B_x, B_y)$, report -1
instead.
Notes
A white bishop) on the square $(i, j)$ can go to the following positions in one move.
For each positive integer $d$, it can go to $(i+d,j+d)$ if all of the conditions are satisfied.
- The square $(i+d,j+d)$ exists in the board.
- For every positive integer $l \le d$, $(i+l,j+l)$ is not occupied by a white pawn.
For each positive integer $d$, it can go to $(i+d,j-d)$ if all of the conditions are satisfied.
- The square $(i+d,j-d)$ exists in the board.
- For every positive integer $l \le d$, $(i+l,j-l)$ is not occupied by a white pawn.
For each positive integer $d$, it can go to $(i-d,j+d)$ if all of the conditions are satisfied.
- The square $(i-d,j+d)$ exists in the board.
- For every positive integer $l \le d$, $(i-l,j+l)$ is not occupied by a white pawn.
For each positive integer $d$, it can go to $(i-d,j-d)$ if all of the conditions are satisfied.
- The square $(i-d,j-d)$ exists in the board.
- For every positive integer $l \le d$, $(i-l,j-l)$ is not occupied by a white pawn.
Constraints
- $2 \le N \le 1500$
- $1 \le A_x,A_y \le N$
- $1 \le B_x,B_y \le N$
- $(A_x,A_y) \neq (B_x,B_y)$
- $S_i$ is a string of length $N$ consisting of
.
and#
. - $S_{A_x,A_y}=$
.
- $S_{B_x,B_y}=$
.
Input
Input is given from Standard Input in the following format:
$N$
$A_x$ $A_y$
$B_x$ $B_y$
$S_1$
$S_2$
$\vdots$
$S_N$
Output
Print the answer.
Sample Input 1
5 1 3 3 5 ....# ...#. ..... .#... #....
Sample Output 1
3
We can move the bishop from $(1,3)$ to $(3,5)$ in three moves as follows, but not in two or fewer moves.
- $(1,3) \rightarrow (2,2) \rightarrow (4,4) \rightarrow (3,5)$
Sample Input 2
4 3 2 4 2 .... .... .... ....
Sample Output 2
-1
There is no way to move the bishop from $(3,2)$ to $(4,2)$.
Sample Input 3
18 18 1 1 18 .................. .####............. .#..#..####....... .####..#..#..####. .#..#..###...#.... .#..#..#..#..#.... .......####..#.... .............####. .................. .................. .####............. ....#..#..#....... .####..#..#..####. .#.....####..#.... .####.....#..####. ..........#..#..#. .............####. ..................
Sample Output 3
9
我的笔记
拿到题第一感觉就是 BFS,并且要储存每一步的方向。当上一步的方向和这一步相同的时候距离不变,如果不同的时候距离 +1。按这个思路写了之后无论怎么改都是 WA,从 37 个 WA 降到 9 个还是不行,说明思路肯定不对。
想了下,这个 BFS 有几个特殊点:
- 同一个点可走多次,不同方向可以各走一次
- BFS 的步数并不是每次 +1,因此有可能出现 BFS 深度靠后的反而距离较近
- 如果一个点从另一个方向到达距离更近,那么从这个点出发的距离都要更新一遍
总之跟普通的 BFS 有挺大的区别,刚开始想用普通的 BFS 打各种补丁来解决这个问题都不行,到最后发现这有个专门的方案解决这个问题:01-BFS
01-BFS 有几个区别:
- 使用的双向队列 deque 而不是普通队列 queue
- 每个点的四个方向的距离分别储存,并且各仅可以访问一次
- 如果方向相同,将下一个点进入队首,不同则进入队尾
最重要的就是第一和第三点,第三点解决了 “可能出现 BFS 深度靠后的反而距离较近” 这个问题,因为方向相同走到的点都进入的队首,优先取出,方向不同的点进入队尾,延迟取出。这样就保证了 BFS 深度靠前的距离较近,也就是保证了第一次到达终点时,一定是最短的路径。
源码
#include <bits/stdc++.h>
using namespace std;
int N;
int Ax, Ay, Bx, By;
bool board[1510][1510];
int dist[1510][1510][4];
bool vis[1510][1510][4];
pair<int, int> dir[4] = {{1, 1}, {1, -1}, {-1, 1}, {-1, -1}};
deque<array<int, 3>> dque;
int bfs()
{
dist[Ax][Ay][0] = dist[Ax][Ay][1] = dist[Ax][Ay][2] = dist[Ax][Ay][3] = 0;
vis[Ax][Ay][0] = vis[Ax][Ay][1] = vis[Ax][Ay][2] = vis[Ax][Ay][3] = true;
for (int i = 0; i < 4; i++)
{
int nxt_x = Ax + dir[i].first;
int nxt_y = Ay + dir[i].second;
if (nxt_x < 1 || nxt_x > N || nxt_y < 1 || nxt_y > N || board[nxt_x][nxt_y])
continue;
dist[nxt_x][nxt_y][i] = 1;
dque.push_front({nxt_x, nxt_y, i});
}
while (!dque.empty())
{
auto cur = dque.front();
dque.pop_front();
if (cur[0] == Bx && cur[1] == By)
return dist[cur[0]][cur[1]][cur[2]];
if (vis[cur[0]][cur[1]][cur[2]])
continue;
vis[cur[0]][cur[1]][cur[2]] = true;
for (int i = 0; i < 4; i++)
{
int nxt_x = cur[0] + dir[i].first;
int nxt_y = cur[1] + dir[i].second;
if (nxt_x < 1 || nxt_x > N || nxt_y < 1 || nxt_y > N || board[nxt_x][nxt_y])
continue;
int tmp = dist[cur[0]][cur[1]][cur[2]];
if (cur[2] != i)
tmp++;
if (tmp < dist[nxt_x][nxt_y][i])
{
dist[nxt_x][nxt_y][i] = tmp;
if (cur[2] == i)
dque.push_front({nxt_x, nxt_y, i});
else
dque.push_back({nxt_x, nxt_y, i});
}
}
}
return -1;
}
int main()
{
memset(dist, 0x3f, sizeof(dist));
cin >> N;
cin >> Ax >> Ay >> Bx >> By;
for (int i = 1; i <= N; i++)
{
string row;
cin >> row;
for (int j = 0; j < N; j++)
{
if (row[j] == '#')
board[i][j + 1] = true;
}
}
cout << bfs() << endl;
return 0;
}
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